Communicating using "postMessage()"
As an alternative to user-defined events content modules support the built-in
message
event. In most cases user-defined events are preferable to message
events. However, the context-menu
module does not support user-defined
events, so to send messages from a content script to the add-on via a context
menu object, you must use message events.
Handling Message Events in the Content Script
To send a message from a content script, you use the postMessage
function of
the global self
object:
self.postMessage(contentScriptMessage);
This takes a single parameter, the message payload, which may be any JSON-serializable value.
To receive a message from the add-on script, use self
's on
function:
self.on("message", function(addonMessage) {
// Handle the message
});
Like all event-registration functions, this takes two parameters: the name of the event, and the handler function. The handler function is passed the message payload.
Handling Message Events in the Add-on Script
To send a message to a content script, use the worker's postMessage
function. Again, panel
and page
integrate worker
directly:
// Post a message to the panel's content scripts
panel.postMessage(addonMessage);
However, for page-mod
objects you need to listen to the onAttach
event
and use the worker supplied to that:
var pageMod = require('page-mod').PageMod({
include: ['*'],
contentScript: pageModScript,
onAttach: function(worker) {
worker.postMessage(addonMessage);
}
});
To receive messages from a content script, use the worker's on
function.
To simplify this most content modules provide an onMessage
property as an
argument to the constructor:
panel = require("panel").Panel({
onMessage: function(contentScriptMessage) {
// Handle message from the content script
}
});
Timing Issues Using postMessage
Content scripts are loaded according to the value of the
contentScriptWhen
option: until that point is reached, any attempt to send a message to
the script using postMessage()
will trigger an exception, probably
the unintuitive message:
This is a generic message which is emitted whenever we try to send a message to a content script, but can't find the worker which is supposed to receive it.
Error: The page has been destroyed and can no longer be used.
So code like this, where we create a panel and then
synchronously send it a message using postMessage()
, will not work:
var data = require("self").data;
var panel = require("panel").Panel({
contentURL: "http://www.bbc.co.uk/mobile/index.html",
contentScriptFile: data.url("panel.js")
});
panel.postMessage("hi from main.js");
port.emit()
queues messages until the content script is ready to receive them,
so the equivalent code using port.emit()
will work:
var data = require("self").data;
var panel = require("panel").Panel({
contentURL: "http://www.bbc.co.uk/mobile/index.html",
contentScriptFile: data.url("panel.js")
});
panel.port.emit("hi from main.js");
Message Events Versus User-Defined Events
You can use message events as an alternative to user-defined events:
var pageModScript = "window.addEventListener('mouseover', function(event) {" +
" self.postMessage(event.target.toString());" +
"}, false);";
var pageMod = require('page-mod').PageMod({
include: ['*'],
contentScript: pageModScript,
onAttach: function(worker) {
worker.on('message', function(message) {
console.log('mouseover: ' + message);
});
}
});
The reason to prefer user-defined events is that as soon as you need to send more than one type of message, then both sending and receiving messages gets more complex.
Suppose the content script wants to send mouseout
events as well as
mouseover
. Now we have to embed the event type in the message payload, and
implement a switch function in the receiver to dispatch the message:
var pageModScript = "window.addEventListener('mouseover', function(event) {" +
" self.postMessage({" +
" kind: 'mouseover'," +
" element: event.target.toString()" +
" });" +
"}, false);" +
"window.addEventListener('mouseout', function(event) {" +
" self.postMessage({" +
" kind: 'mouseout'," +
" element: event.target.toString()" +
" });" +
" }, false);"
var pageMod = require('page-mod').PageMod({
include: ['*'],
contentScript: pageModScript,
onAttach: function(worker) {
worker.on('message', function(message) {
switch(message.kind) {
case 'mouseover':
console.log('mouseover: ' + message.element);
break;
case 'mouseout':
console.log('mouseout: ' + message.element);
break;
}
});
}
});
Implementing the same add-on with user-defined events is shorter and more readable:
var pageModScript = "window.addEventListener('mouseover', function(event) {" +
" self.port.emit('mouseover', event.target.toString());" +
"}, false);" +
"window.addEventListener('mouseout', function(event) {" +
" self.port.emit('mouseout', event.target.toString());" +
"}, false);";
var pageMod = require('page-mod').PageMod({
include: ['*'],
contentScript: pageModScript,
onAttach: function(worker) {
worker.port.on('mouseover', function(message) {
console.log('mouseover :' + message);
});
worker.port.on('mouseout', function(message) {
console.log('mouseout :' + message);
});
}
});